AI Insights · Timothy · October 2022
Top 5 Tank Games on Android in Hungary: Q3 2022 Performance
In Q3 2022, the top 5 tank games on Android in Hungary showed varied performance in downloads, revenue, and active users. Here are the key trends from Sensor Tower data.
Tank Combat: War Battle
Tank Combat: War Battle saw its weekly downloads surge in early August, peaking at 6.3K. However, downloads then declined, settling around 933 by the end of September. Revenue followed a similar pattern, starting from $3 in early August, peaking at $32 mid-month, and then fluctuating to $9 by the end of the quarter. Weekly active users saw a significant increase from 100 in early July to a high of 10.6K in early August, before stabilizing around 1.9K by the end of September.
World of Tanks Blitz
World of Tanks Blitz maintained a steady performance throughout Q3. Weekly downloads hovered around the 900 mark, with a slight increase mid-August to 1.1K. Revenue peaked at approximately $4K in early July, then fluctuated between $2.7K and $3.9K for the remainder of the quarter. Active users remained relatively consistent, averaging around 13K throughout the period.
Tank Stars
Tank Stars experienced a decline in both downloads and active users during Q3. Downloads dropped from 1.5K in early August to just 338 by the end of September. Revenue remained modest, peaking at $213 in mid-July and fluctuating around $30 towards the end of the quarter. Active users decreased from 9.9K in late July to 4.4K by the end of September.
War Machines: Tanks Battle Game
War Machines: Tanks Battle Game showed stable performance in terms of downloads and active users. Weekly downloads fluctuated around the 800 mark, with a peak of 966 in mid-September. Revenue varied more significantly, peaking at $1.9K in early September and remaining above $1K for most of the quarter. Active users gradually increased, reaching 4K by the end of September.
Mad Royale io – Tank Battle
Mad Royale io – Tank Battle saw a significant drop in downloads from 1.1K in late July to just 149 by the end of September. The game did not generate any revenue during this period. Active users also declined, from 2.3K in early August to 284 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.